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DirectX Problems - Updating Drivers
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mattisbogus
Junior Member


Posts: 2
Joined: 2005-07-05
Member No.: 67251
Icon 2005-07-05 16:08:07

I'm having a problem with my DirectX. I have 9.0c installed, and all the tests return 'No Problems' but I get D3D Device errors & Direct Draw errors.

I only get a Direct Draw error from 'Sim City 4' but right after the error, i'm able to play the game fine.

I have never updated drivers before, so I don't know much about it. From what I learned I have to goto the manufactures site and download the updates there, which I have done, but I still have the error.

Here's some info I hope will help.

---------------------------------------------------------
System Information
------------------
Time of this report: 7/5/2005, 16:50:28
Machine name: ------------------
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: Dell Computer Corporation
System Model: Dimension 2400
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A05
Processor: Intel(R) Celeron(R) CPU 2.40GHz
Memory: 254MB RAM
Page File: 204MB used, 420MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found. Direct3D functionality not available. You should verify that the driver is a final version from the hardware manufacturer.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

---------------
Display Devices
---------------
Card name: Intel(R) 82845G/GL/GE/PE/GV Graphics Controller
Manufacturer: Intel Corporation
Chip type: Intel(R) 82845G Graphics Controller
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_2562&SUBSYS_01601028&REV_01
Display Memory: n/a
Current Mode: 1024 x 768 (32 bit) (75Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ialmrnt5.dll
Driver Version: 6.14.0010.4020 (English)
DDI Version: unknown
Driver Attributes: Final Retail
Driver Date/Size: 1/23/2005 10:56:00, 37951 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ialmnt5.sys
Mini VDD Date: 1/23/2005 11:05:06, 804317 bytes
Device Identifier: {D7B78E66-6622-11CF-2C7C-6A21A0C2CB35}
Vendor ID: 0x8086
Device ID: 0x2562
SubSys ID: 0x01601028
Revision ID: 0x0001
Revision ID: 0x0001
Video Accel:
Deinterlace Caps: n/a
Registry: OK
DDraw Status: Not Available
D3D Status: Not Available
AGP Status: Not Available
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
---------------------------------------------------------

Hope that's enough, if not let me know. I don't have any problems playing any other games, just "Knights Online" & "sim City 4" give me problem.

Thanks for any help.

-Matt

Post #164005
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American Zombie
Senior Member


Posts: 279
Joined: 2004-12-09
Member No.: 50458
Icon 2005-07-05 23:38:26

Yours are the same version as the latest on the Intel site.

As far as the game you may want to look at this Game compatibility list that was on the Intel site for that chipset.

Scroll down to Sim City 4.

Maybe it will help you out.

Post #164018
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Wilhelmus
Senior Member


Posts: 836
From: Finland / Suomi
Joined: 2004-12-21
Member No.: 51792
Icon 2005-07-06 06:46:54

Goto the settings tab of display properties.
Click Advanced.
Click on the Troubleshoot tab and move hardware acceleration bar all the way to the right, if not already.
Reboot.

Post #164024
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mattisbogus
Junior Member


Posts: 2
Joined: 2005-07-05
Member No.: 67251
Icon 2005-07-06 07:54:15

Thank you very much, i'm relieved to know that it's updated. About how long to companys update their drivers? or are they all different?

Sim City 4 is working fine now, the other game wasn't a problem with my CPU I don't think. I have to download a Security Update through their client, and the update keeps timing out. Checked my firewall ports, and they are ok, servers or something must be down, i'm not sure.

I have my hardware acceleration set to 'Full' now, and I have my color quality set to 32 bit, hopefully everything is smooth sailing from here.

Thanks again.

- Matt

Post #164026
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