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Yet another UT question...
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tiforp
Junior Member


Posts: 4
Joined: 2000-01-04
Member No.: 1229
Icon 2000-02-13 10:59:00

I have read all the topics on UT I could find, but I dont think that any off them covered my problem:

Whenever I fire a grenade (secondary fire with the Rocket Launcher) I don't see smoke -- instead I see black sqaures aorund the greande.

I use Win2k build 2195.1 and my videocard is a Creative Annihilator Pro (nVidia GeForce w/ DDR RAM) with the unofficial win2k 3.76 drivers. I have tried the 3.75 and the 3.69 drivers too but that doesn't help.

Btw: I get the same black squares in Win98SE while using the official 3.68 drivers.


Is there a solution floating around somewhere???

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hteles
Senior Member


Posts: 135
Joined: 1999-08-06
Member No.: 139
Icon 2000-02-13 14:43:00

The same happens to me when playing in Opengl Mode, but not in D3D. remenber that the OGL mode of unreal is Unsupported

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tiforp
Junior Member


Posts: 4
Joined: 2000-01-04
Member No.: 1229
Icon 2000-02-13 17:29:00

But there must be some solution! I have seen others running UT in OpenGL without the problem.
Can anybody confirm that??



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