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Interview with NVIDIA's CEO, Jen-Hsun Huang @ Beyond3D
Posted by Philipp Esselbach on: 08/01/2005 03:13 AM [ Print | 0 comment(s) ]
Beyond3D has posted an interview with NVIDIA's CEO, Jen-Hsun Huang
There's long since been elements of graphics research which haven't made their way on to consumer PC graphics products yet, one of them being geometry compression and another being hardware tessellation - which could be seen as another form of geometry compression...
Interview with NVIDIA's CEO, Jen-Hsun Huang