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MSDN Webcast: Introduction to Sprites and Animation (Level 100)
Posted by Bob on: 05/12/2005 08:02 PM [ Print | 0 comment(s) ]
After briefly touching on graphics in the previous webcast, the fourth webcast in this series will focus on a specific graphical element called quot;sprites.quot;nbsp; Many games utilize sprites for everything from characters to game meters. This portion of the series looks at how the creation and implementation of animated sprites are incorporated into the game project, including background art production, view ports, definition of frames, frame delay, transparency, and alpha-blending. We then apply the...
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