|
For the old DOS gamers: OpenGL ports of CLASSICS!
Posted by AlecStaar I gotta do it, for the old DOS gamers like me that might like these ALOT as I do... OpenGL patch ports, for your DOS oldies anyone? These games? They were designed for performance on 486's... they absolutely SAIL/FLY on today's Pentium III or better! Ones like ZDoomGL, for Doom I & II are pretty widely known... (It was like getting 3 new games to be honest, old ones I really got into since I still think DOS based games had better gameplay & plot + atmosphere vs. the technology & 'flash' concentration in games I see today alot in the First Person Shooter Genre, my fav!) WELL, some thoughts on them! Man! NICE!!! Really nice... especially JHexen! Read on: ------------------------------------------------------------------ JHEXEN & JHERETIC: JHexen Pic
Jhexen download link http://www.doomsdayhq.com/files.php?pro=1 Just click the DOWNLOAD links at the top right, you can get each game individually, OR go for the unified "doomsday engine" with launcher (nice one). JHeretic Pic
Jheretic download link http://www.doomsdayhq.com/files.php?pro=1 Again, just click the DOWNLOAD links at the top right, you can get each game individually, OR go for the unified "doomsday engine" with launcher (nice one). JHexen & JHeretic have some really NEAT things in them, & multiplayer OpenGL from what I read up on it is even working in JHexen! This is great, I can play GLHeretic, the first one in this series now again & also GLHexen basically now with modernized display engines! (NOW thanks to this programmer Jacko (interesting guy, I read his BIO, ex-military man too) has made that possible for us all, & VERY high quality work! I love the NEW controls options, freelook, & even sound and display options available... not only the OpenGL'ness of it now! Heck, even the options menu "Zooms" to the screen fading in as it creates itself, a nice touch! ------------------------------------------------------------------ NEWWOLF3d: NewWolf 3D Pic
Wolfenstein GL here: http://wolfgl.narod.ru/ EXCELLENT as well... this is probably still one of my fav games of all time, as primitive as it is with all right angled walls and single floor levels only & what-not but the atmosphere & suspense is there in it like the original. I especially liked the ability to change the controls with the mouse now, I can click on the right button to move forward! The original by IDSoftware/Apogee did not offer such an option. For me personally? This is great, because I used to play the original SO long thru the night my right shoulder was sore from pushing the mouse around my desk to move forward! LOL, I am a mouser in First Person Shooters, no "up-button" forward moving for me here! (I wish 2 things would happen for it: Mouse Free-Look & also the ability to save games seems to be not working for me at this point!) Still, the young Russian Fellow, DarkOne has done a tremendous job so far & lent life to an old game for me here... One more oldie that has gone OpenGL for me with GLZDoom, JHexen, JHeretic, & now GLWolf3D too! ------------------------------------------------------------------ ZDoomGL & JDoom: JDoom Pic
Jdoom, http://jdoom.newdoom.com ZDoom & ZDoomGL (both are needed, & just the DOOM I & II .wad files copied to your disk to play them) ZDoom Pic
http://www.doomworld.com/doomgl/zdoomgl.htm Both awesome... seriously, especially GLZDoom! Wait until you see the plasma rifle's firing! Looks like Romulan Missle Torpedoes or Klingon phasers from the StarTrek films! Modern FreeLook & coronas & texture bump maps options plus sound tuning like the above games here are a given as well... ------------------------------------------------------------------ PERFORMANCE: ALL 4 Games play TREMENDOUSLY fast... Running on a Dual Pentium III 1127mhz overclocked with a GeForce III powering the graphics. All on Windows XP... finally, an NT based Os that can REALLY do the games! Even in their native DOS forms without these patch ports to OpenGL or Direct3d! ------------------------------------------------------------------ OVERALL THOUGHTS/FEELINGS & IMPRESSIONS: Those older DOS games REALLY concentrated on gameplay, & atmosphere! The OpenGL rendering makes both games LOTS better than the original as the enemies that were sprite drawn now are sharper & more clarified than before, but with QuiCunix Anti-Aliasing turned on here on my GeForce III? They are LOADS more sharp than being DOS style sprite animated, bitmaps being blasted thru the video frame buffer blockiness now due to OpenGL display use! * (Definitely, a SMILEY face on this one!) APK P.S.=>If anyone that reads this post likes those old DOS games, DO GIVE THESE OPENGL PORTS A SHOT! They breathe new life into some classic DOS oldies by changing them from sprite animated & bitmap blasted to screen OpenGL rendered modern games basically! apk |