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Elite Bastards posted an ATI CATALYST 6.8 Performance Analysis



OpenGL may be the poor relative of Direct3D when it comes to the number of titles utilise it, but there are still a handful of notable games which make use of the API, and all of them have been covered under the improvements listed in CATALYST 6.8. To use ATI's own words: 'Improved shader compiler and transform engine optimizations have led to many significant performance gains in OpenGL applications across the entire Radeon X1000 Series of products'. So, let's now fire up some of the OpenGL games cited to see how things are looking.
ATI CATALYST 6.8 performance