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bit-tech looked at the new singleplayer demo of F.E.A.R. which was released last week.



Throughout the level, there are clearly some great graphical touches that keep this at the cutting edge of game engines. However, we can't help but feel that the polygon count is a little low, especially when it comes to the general layout of the level - the offices, structures, staircases and the like. It just looks a little square at times.
FEAR first impressions and benchmarks