Guides 11791 Published by

Sharky Extreme has posted a texture filtering guide.



When considering texturing, one must understand both what a texture is and what it is comprised of at its lowest level. The simplest answer is that a texture is comprised of numerous color fragments. These color fragments, or texels (texture elements), are what we sample to determine the individual color value of each rendered pixel, with the total number of texels depending entirely on the resolution of the texture.
Read more