Nvidia Geforce/TNT drivers 3.81

This is a discussion about Nvidia Geforce/TNT drivers 3.81 in the Windows Hardware category; Yay. . I get to be the guy who first posts it on the forum! Saw it on voodooextreme. I'm going to try it out later. .

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Yay.. I get to be the guy who first posts it on the forum!
 
Saw it on voodooextreme. I'm going to try it out later.

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397 Posts
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blank screen,blank screen,blank screen,blank screen,blank screen,blank screen,blank screen,blank screen,blank screen,blank screen,blank screen,blank screen,blank screen
 
Is all I ever see...
 
Sigh...
 
Still stuck with 3.66
 
------------------
System Spec:
FIC VA-503+ 1.1b bios JK4324 CPU
Current Limiter Disabled
AMD K6-2 450AHX (300 when I talk to FIC tech support)
128Mb SSi PC100
STB Velocity 4400 16Mb PAL TV-Out
Hauppauge Wintv
Realtek 8029 LAN
Creative ES1371 (PCI64)
28.8k cheap modem
Creative 48mx CDROM
Maxtor 91301U3
LS120

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118 Posts
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So far they've run perfectly for me - no random lock-ups, and that bizarre menu thing has never happened again.
 
Only problem I've had is while playing UT, as the post a couple above says, get quite a few slow-downs while playing it - but Q3 runs fine..
 
Still got a way to go though, going the right way.
 
Exorcist

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92 Posts
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OP
Quote:Originally posted by euankirkhope:
blank screen,blank screen,blank screen,blank screen,blank screen,blank screen,blank screen,blank screen,blank screen,blank screen,blank screen,blank screen,blank screen

Is all I ever see...

Sigh...

Still stuck with 3.66



I got the same blankscreen startup after i updated my 3.78 drivers to 3.81.. i booted to safe mode, rebooted into regular mode, and updated the wdm drivers to 3.81 and it worked. Maybe you can try that.. Or stickwiht 3.66 since everyone seems to like those.

hope this helps.

mr_yellow

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21 Posts
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Okay,
This driver set rocks. I now have D3D, full motion video in a window, OpenGl, and powerstrip almost works completely again!
It still won't let powerstrip alter any opengl settings (or D3D for that matter). Load times have reduced but there seems to be a marked problem. When starting graphics intensive applications I sometimes get a tiny window around my mouse pointer and the game takes forever to load. This is rare though. If I exit the application and return it is fixed. It appears to be an irq issue.
 
Use this driver set.

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71 Posts
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Has anybody actually confirmed whether TV out works in W2K with 3.81? Or whether NVidia themselves even intend to do it at all, or is just leaving it up to the OEMs? I'm sick of having to boot to 98 for TV out support.

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38 Posts
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Have anyone got 3.81 drivers working on dual system? Desktop is working great and no sync loss on mediaplayer, but OpenGL games and screen savers will lock up immediadly my whole system. No BSOD just lock up.

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44 Posts
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Hmmm...it seems as though I'm beginning to get random lockups while in Half-Life. It's an OpenGL game and if AGP has been enabled in OpenGL with this driver set, that could be causing it. It'll be fine for a while and then out of the blue I get a lockup. This is all while playing Counter-Strike. I haven't tried any D3D stuff extensively yet, but once I get back into Everquest for a while, I'll get a good long look at D3D and how stable it is in these drivers. I just hope that the progress continues and they just keep getting better and better. These are a HUGE improvement over the ones where I couldn't even navigate through Windows with.
 
Pete

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274 Posts
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geforce ddr here on a dual P3 ACPI SMP...no problems whatsoever with graphics. SBLive is still garbled under EAX, but those drivers aren't cooked yet. :}

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113 Posts
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The 3.81 drivers work great here! No probs whatsoever. In fact, I noticed a significant improvement in all the games that I tried (Q3, UT, Rally Champ. 2000, Sportscar GT). Now the games run just as well in Win2k as they did in win98.

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11 Posts
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Same problem as all drivers since 3.68: OpenGL screensavers reboots the system at once (but Quake runs just fine!!)
Back to NT4's OpenGL driver. (Will this bug ever be fixed?)

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221 Posts
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I've been using the NT4 opengl driver for sometime now, its great for me. I doubt I'll change to an Win2K one until there is a major release thats good and reliable.

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I've tried these 3.81 drivers and they are STILL not as fast (or stable ) as the Win2k drivers from creative labs. I DO have a CL TNT2 card, but untill now I thought nvidia was nvidia was nvidia! I have no doubt that most of you are getting good results from these, but I used Wintune benchmark to check. OpenGL with 3.81 was at 10% of the reference card (GeForce). The creative drivers run at 80%. Gyess I 'd better get a GeForce!

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Just finished testing the new 3.81 drivers under Q3 Demo 1 DEFAULT SETTINGS.
In resolutions 1152X864, 1280X1024, and 1600X1200, driver set 3.81 outperforms driver set 3.78 (w/3.66 NV4_mini.sys).
 
In contrast, 640X480, 800X600, and 1024X768, driver set 3.78 outperforms driver set 3.81
 


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164 Posts
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I think I am going back to 3.78 again. 3.81 although the benchmark looks great but often hang my system when I play Quake 3 after a few games (usually 5 to 8). When I force Win2K to shut down the quake 3 process when it hang, it gives me blue screen. Page locked or something like this.. Never happen to me in 3.78.

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I'm with Sensei and his post on page 2, but read on. I might as well tell the whole story in case anyone finds it to be a useful comparison.
 
Today I upgraded 2 key things at once (note that my system prior to these upgrades was incredibly stable):
official liveware (from default win2k)
P3-800E (from celeron 300a OC 450)
 
Win2k booted up great after the CPU upgrade and the first thing I did was fire up Quake2. A few mins into it smack, hard lock. Rebooted, tried again after turning off every background app I could and un-overclocking my geforce with Powerstrip. Hard lock after a few mins. Rebooted, this time ran a D3D app, the X-tension rolling demo (awesome stuff by the way, like something out of the Mind's Eye series), and had absolutely no problems.
I reinstalled 3.78 and the Quake2 lock-ups ceased. I'm too tired to draw a bunch of conclusions right now but that is my tale to make of as you will.
 
My setup right now:
Abit BX6 2.0, P3-800E OC 824, 384 meg PC100, Creative DDR, Nvidia 3.78, SB Live, official Liveware, Adaptec 2940 U2W, Win2k

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Well, these drivers are actually more stable in D3D than the 3.66 drivers were for me. The problem is that in OpenGL, the 3.66 drivers are more stable. So, when I play D3D games, I use the nv_mini.sys from the 3.81 drivers and when I play OpenGL games, I use the nv_mini.sys from the 3.66 drivers. That SEEMS to make a difference, but I could be wrong. It's a pain, but I have confidence that Nvidia will correct the problem.
 
Pete

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These drivers are faster for geforces. < That's a period. And the only crashes I've had were in halflife after a half and hour, and that's when I'm running my 366's at 600. Unlike the 3.78's which would'nt even work half the time. Quake3 and UT are great. Just can't get SMP to work in the Q3 demo AT ALL, of course that's probaly because of something stupid like theres no smp in the demo.

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Hmmm. So you get those lockups in Half-Life also eh? Maybe just an incompatibility somewhere. Well, it's good to know it's not just my system. After a while, it gets kind of old thinking it's another one of those "Athlon problems". Right now, I'm SERIOUSLY thinking about getting one of those new KX133 boards like the Asus K7V. I hear that all the AGP problems were corrected. That would eliminate the only problem I really have anymore.
 
Pete

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Also, I am now getting hard lock playing MPG and AVI files and 3DMark2000 either immediately locks up the computer or crashes to the desktop. At this point I have normalized everything so that the only thing that is really different is the CPU upgrade. Perhaps these Nvidia drivers are not optimized for the P3? My system was as stable as I could have dreamed with these same Nvidia drivers and my old Celeron 300a.