Drivers 3013 Published by

NVIDIA’s GeForce Game Ready Driver 595.79 delivers DLSS 4 support for Crimson Desert and DEATH STRANDING 2: ON THE BEACH, while fixing several game‑crash bugs that had been troubling players after the previous R595 update. The release also patches a voltage‑capping issue that can stall an overclocked GPU’s boost, a browser DRM crash on HDCP 1.x monitors, and visual glitches in Resident Evil Requiem caused by Subsurface Scattering. Installing the driver via Express mode automatically swaps out legacy DLLs; after installation, launching each affected title once confirms the new patches hold. If anything goes sideways, rolling back to the earlier R595 build is a one‑click fix through Device Manager, keeping the system stable until another patch drops.



GeForce Game Ready Driver 595.79 for Windows: How to Fix Crimson Desert Crashes and Overclocking Voltage Caps

NVIDIA’s latest 595.79 driver brings a fresh batch of DLSS 4 support, but it also squashes a handful of nasty crashes that have been plaguing players of Crimson Desert and other titles. In this note, the steps to install the driver, stop game‑crashing bugs, and keep an overclocked GPU from being throttled are laid out in plain English—no fluff, just what you need.

Installing the New Driver

Download the 64‑bit installer from NVIDIA’s official site and run it with administrative rights. Choosing the “Express” mode saves time; it automatically replaces the old driver files without a reboot unless prompted. This is important because any leftover DLLs from a previous version can interfere with the new patches.

Stopping Crimson Desert from Crashing

The 5861012 bug that caused Crimson Desert to abort on launch was fixed in 595.79. After installing, launch the game once and confirm the crash no longer occurs. If it still does, check that no legacy driver remnants remain by opening Device Manager and confirming “GeForce GTX xx” shows a single entry. A lingering old driver can cause the new DLLs to misbehave.

Handling Resident Evil Requiem Glitches

If you notice white glowing dots when Subsurface Scattering is enabled, the 5915673 patch disables that visual effect for the problematic frames. Turn off “Subsurface Scattering” in the game’s graphics menu or install any available title‑specific patch; the driver alone will not suppress the dots.

Fixing Star Citizen Client Crashes

Star Citizen’s 5935027 crash is solved by the driver change, but the game still requires a clean install of its launcher. Delete the “Client” folder in Program Files and let the installer rebuild it—this clears corrupted binaries that can trip up the new driver.

Preventing GPU Voltage Capping When Overclocked

If you’re overclocking with MSI Afterburner or EVGA Precision, the 5934973 fix means the GPU voltage may be capped when the driver is at a higher power target. Before updating, lower your core voltage by a few millivolts and increase the power limit to the maximum. This tells the BIOS that you’re intentionally pushing the card, preventing it from dropping out of boost.

Dealing with Browser DRM Crashes on HDCP 1.x Monitors

The 5934450 issue can cause random crashes when playing DRM‑protected content in a browser on older displays. Switching to an HDMI connection that supports HDCP 2.x or updating the monitor’s firmware, if available, removes the need for the legacy HDCP handshake and keeps the driver from timing out.

Quick Roll‑Back Tips

If something goes wrong, you can revert to the previous R595 build by selecting “Rollback Driver” in Device Manager. This restores the old binaries and eliminates any new bugs until a later patch arrives.

GeForce Game Ready Driver 595.79

Driver Version:595.79 | WHQL
Release Date:Tue Mar 10, 2026
Operating System:Windows 10 64-bit,
Windows 11
Language:English (US)
File Size:957.32 MB

Driver Details | NVIDIA