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AGEIA PhysX by BFG Review
Posted by Philipp Esselbach on: 05/16/2006 10:41 AM [ Print | 0 comment(s) ]
Hardware-Test posted a review on AGEIA PhysX by BFG
I got hold of CellFactor near the end of the test, and at this time my expectations were far from satisfied. A possible conclusion could have been that we would probably have to wait and see what kind of effects future games such as Unreal Tournament 2007 could show off, but CellFactor quickly changed this.
CellFactor is one of those games that requires a PhysX card, and the AGEIA review guide specifically explains how to play the game using a PhysX card =96 and how to do it without a PhysX card =96 I quote: "It's simply not possible". Well, ok, that should clear up any misunderstandings .
Playing the game using a PhysX card is really an extraordinary experience. From the moment you fire your first grenade and until the end credits you just sit there gawking. If Ghost Recon sparked a "wow", CellFactor sparks a "wow" x10. It is simply beyond all expectations, with the game play itself built upon the new physics possibilities. I will go so far as to claim that this is only the top of the iceberg.
CellFactor is one of those games that requires a PhysX card, and the AGEIA review guide specifically explains how to play the game using a PhysX card =96 and how to do it without a PhysX card =96 I quote: "It's simply not possible". Well, ok, that should clear up any misunderstandings .
Playing the game using a PhysX card is really an extraordinary experience. From the moment you fire your first grenade and until the end credits you just sit there gawking. If Ghost Recon sparked a "wow", CellFactor sparks a "wow" x10. It is simply beyond all expectations, with the game play itself built upon the new physics possibilities. I will go so far as to claim that this is only the top of the iceberg.
AGEIA PhysX by BFG Review

