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How I Became A Game Designer (part two)
Posted by Philipp Esselbach on: 01/06/2008 06:46 PM [ Print | 0 comment(s) ]
Bit-Tech published the second part of their editorial called "How I Became A Game Designer"
When we left the story, James had just entered in a competition to have his indie game published on Xbox Live. Now, read the second part to find out how he bagged the prize without winning and completed the transition from dishwasher to game designer.
How I Became A Game Designer (part two)

