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NT Compatible » News » October 2011 » NVIDIA 3D Vision 2 Roundup

NVIDIA 3D Vision 2 Roundup

Posted by Philipp Esselbach on: 10/15/2011 07:00 AM [ Print | 0 comment(s) ]

Here a roundup of today's NVIDIA 3D Vision 2 articles from Hardware Canucks, Legit Reviews, HotHardware.com, PC Perspective, Anandtech, and Engadget




Hardware Canucks: NVIDIA 3D Vision 2 Kit Review
NVIDIA's 3D Vision was one of the pioneering stereoscopic solutions and was introduced before the term "3D" became so mainstream. They're now releasing the second generation -dubbed 3D Vision 2- which combines new monitor technology with revised active shutter glasses. After a few days of using it, we have found plenty of things to like about it but there are a few minor areas in which it stumbles as well.

Read more

Legit Reviews: NVIDIA 3D Vision 2 w/ 3D LightBoost Review
NVIDIA just announced 3D Vision 2 at GeForce LAN 6! NVIDIA 3D Vision 2 is the next generation of the compaines 3D technology, features sleek, newly-redesigned, gamer-inspired glasses. It also introduces NVIDIA 3D LightBoost technology, a unique new display technology that improves the 3D experience by delivering images that are up to twice as bright and colors that are far richer than those provided by other 3D display technologies.

Read more

HotHardware.com: NVIDIA 3D Vision 2 and The Asus VG278H LCD Review
On many levels, 3D Vision 2 is very similar to 3D Vision. The technology works in exactly the same way. It uses the same software, and the new glasses we'll be showing you are backwards compatible with the original emitters. Conversely, the original 3D Vision glasses are forward compatible with newer 3D Vision 2 kits. But NVIDIA has made a number of physical and technical tweaks that enhance the technology in a few key ways. NVIDIA has redesigned its active-shutter glasses and incorporated 20% larger lenses and worked with ecosystem partners to bring new, larger, full-HD 3D Vision compatible monitors to market. They've also developed a new technology dubbed LightBoost that ultimately results in brighter on-screen imagery and better environmental lighting characteristics as well...

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PC Perspective: 3D Vision Gets Updated with LightBoost, Larger Panels and New Glasses
In conjunction with GeForce LAN 6 current taking place on the USS Hornet in Alameda, NVIDIA is announcing an upgrade to the lineup of 3D Vision technologies. Originally released back in January of 2009, 3D Vision was one of the company's grander attempts to change the way PC gamers, well, game. Unfortunately for NVIDIA and the gaming community, running a 3D Vision setup required a new, much more expensive display as well as some glasses that originally ran $199.

Read more

Anandtech: NVIDIA Announces 3D Vision 2 Glasses And 3D LightBoost Technology
We're here on the USS Hornet attending NVIDIA's GeForce LAN 6 event, where NVIDIA has just finished a kick-off keynote and product announcement between rounds of gaming. While NVIDIA has held LAN parties in the past, they don't traditionally use them to announce new products. But the reality of the GPU product cycle is that with Kepler due in 2012 NVIDIA won't be launching any major new consumer GPUs this fall, so instead the fall is being dedicated to their ecosystem products and GeForce LAN 6 is being used as the launch event for those products. So while today's announcement isn't a new GPU, it is still quite relevant to gaming.

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Engadget: NVIDIA intros 3D Vision 2 glasses with brighter field of view, comfier design
NVIDIA's 3D Vision is impressive and all, but one trade-off you'll have to accept when you put on those active shutter glasses is a markedly dimmer field of view than what you'd get if you settled for plain-Jane 2D gaming. Well, the outfit just unveiled the second generation of the technology -- appropriately named 3D Vision 2 -- and this go 'round it promises not to strain your vision quite so much. These shutter glasses have a lens that's 20 percent larger, promising a brighter experience. As an added perk, the frames have been rejiggered to be lighter and more flexible so that you can comfortably wear headphones without pinching your lobes.

Read more


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