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PC Perspective published an article on PC Gaming



Complex micromanagement systems don't work on consoles to the degree you can manage on a PC. Even when the hardware reaches parity, if it is ever allowed to, the controller limits the way the player can interface with the game. The move at id Software seems to declaim that it doesn't matter how much a feature would add to the gaming experience, the deciding factor is the console controller, and "Does it play in PS3-oria?" Imagine trying to implement X3: Reunion, with its roughly 162 sectors, supply and demand based persistent economy and its Artificial Life A.I. system in a console.
PC Gaming: Why I'll Never Console Myself with Second Best