3D Mark 2000 1.1

This is a discussion about 3D Mark 2000 1.1 in the Windows Games category; I have a big problem with my system: Under Win98SE I had 5300 3D marks in Default Benchmark with HW TnL. Now I have Win2K and I get 4300 with HW TnL. The Problem is. . . if i switch to P3 ISSE TnL I get 4400 points.

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I have a big problem with my system:
Under Win98SE I had 5300 3D marks in Default Benchmark with HW TnL.
Now I have Win2K and I get 4300 with HW TnL.
The Problem is... if i switch to P3 ISSE TnL I get 4400 points...
It wasn't like this under Win98SE, ISSE was at 4400 there too, but HW TnL of my GeForce DDR was way faster.
I also got a 10% performance hit in Quake 3 (10x7x32bit HQ++) from Win98 to Win2k and in other games it's the same.
I read in some posts and in test articles that Win2K is not all that much slower, so what's problem?
 
I used Detonator 5.22, 5.25, 5.30 and it was the same with all of them.
Do I have to reinstall Win2K or something?
 
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My system specs:
PIII 600E @ 800 , 160mb PC100 3-3-3, Creative GeForce DDR, SBLive (never had any problems with it, yet. Liveware 2K works very fine for me), 15 GB IBM, Gigabyte BX2000@133, WinTV primio, Pioneer DVD 10x, Iiyama VM 451 (1280x1024@100Hz .

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Jul 26
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Hello there,
the question is whether HW TnL is implemented correctly in the Win2k drivers or not.
I don't have a GeForce, but S3 Savage2000 has the same problems.