Direct Sound in hardware
This is a discussion about Direct Sound in hardware in the Windows Hardware category; I have had both an MX300 and now an SBLive with on my Win2k machine. Neither of them would/will play DirectSound streams from a hardware buffer running the DirectSound test in DXDiag. It runs the software tests and then stops.
I have had both an MX300 and now an SBLive with on my Win2k machine. Neither of them would/will play DirectSound streams from a hardware buffer running the DirectSound test in DXDiag. It runs the software tests and then stops.
With the MX300 I didn't think it was strange since I was using the default drivers from the Win2k cd. But since I am using the official Win2k drivers from Creative for the Live, I find it strange that it (seems) incapable to have hardware sound acceleration.
Otherwise, my Live setup has no problems. Does DX7 for Win2k not have Sound acceleration for some reason?
With the MX300 I didn't think it was strange since I was using the default drivers from the Win2k cd. But since I am using the official Win2k drivers from Creative for the Live, I find it strange that it (seems) incapable to have hardware sound acceleration.
Otherwise, my Live setup has no problems. Does DX7 for Win2k not have Sound acceleration for some reason?
Participate in our website and join the conversation
This subject has been archived. New comments and votes cannot be submitted.
Apr 5
Apr 5
0
1 minute
Responses to this topic
I just tested Directsound on my SB Live.
It reckoned it was fine using the software buffer, and then told me that my soundcard didn't support Directsound via the hardware buffer.
WTF?
What kind of s**t is Creative putting out here?
evil Homer
------------------
"Screw you guys... I'm going home!"
It reckoned it was fine using the software buffer, and then told me that my soundcard didn't support Directsound via the hardware buffer.
WTF?
What kind of s**t is Creative putting out here?
evil Homer
------------------
"Screw you guys... I'm going home!"