Direct3d & Voodoo2 in Win2k

This is a discussion about Direct3d & Voodoo2 in Win2k in the Windows Games category; I have a problem running BattleZoneII bacause it can not initiate my Direct3d. When i look at my properties for the directx it says under direct3d that no hardware was found. I can not install dx7a because it says that it is only for Windows95 & Windows98.

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I have a problem running BattleZoneII bacause it can not initiate my Direct3d.
 
When i look at my properties for the directx it says under direct3d that no hardware was found.
 
I can not install dx7a because it says that it is only for Windows95 & Windows98.
 
Anyone got their direct3d working??

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Apr 11
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Apr 11
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Which Voodoo2 drivers have you installed?
 
Tony Toaste's "kludge-pack" is the best, but doesn't support D3D, only Glide. The official 3dfx drivers (last I saw) did D3D but badly.
 
Under no circumstances install the DX7a update - it is for Win9x only.
 
 
 
 
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SuperMicro P6DBS (dual UW-SCSI) BIOS 2.2, 2*Celery 300a @ 450Mhz, 384MB PC100 RAM
SCSI-A=4.3Gb+9Gb, SCSI-B=Tosh32x CD-ROM, Yamaha4416 CD-RW, Iomega ZIP100, IDE1=4.3Gb
IBM EtherJet 10/100 NIC PCI + Nortel ADSL "modem"
Matrox G400 DH 32Mb AGP + Quantum3D Voodoo2 SLI PCI (CL TNT1 AGP on a shelf)
SoundBlaster Live PCI (not Value)
Win2K build 2195 Retail (not 120-day eval)