FSAA in DIRECT3D with WIN2k?

This is a discussion about FSAA in DIRECT3D with WIN2k? in the Customization Tweaking category; Hello there !!! I have a little problem. FSAA don't work in direct3d games. FSAA works perfectly with Opengl games (Quake3 or Half-life) but doen't work with Direct3d games (Giants or No one lives forever).

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Hello there !!! I have a little problem. FSAA don't work in direct3d games.FSAA works perfectly with Opengl games (Quake3 or Half-life) but doen't work with Direct3d games (Giants or No one lives forever). I have a Cretaive Ge-force 2 gts 32mo.I use Nvmax since the first versions and it never worked. Actualy i use nvmax v 1.49 with windows 2000. Drivers are 6.31 detonators. I've tried a looots of different versions of drivers but still don't work. Somebody has told me that FSAA will never work on W2K... Is FSAA working in D3D with you or can somebody explain this to me?
Thanks for replying

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Feb 19
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Feb 19
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