Higher FPS in Q3A with r_smp 1.

This is a discussion about Higher FPS in Q3A with r_smp 1. in the Windows Games category; How much extra fps could one expect with r_smp 1 in Q3 Arena? I use BP6 2 celeron 533@576 GeForce DDR with detonator 3. 81. My fps: r_smp 0: 106 fps. r_smp 1: 115 fps. .

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13 Posts
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How much extra fps could one expect with r_smp 1 in Q3 Arena? I use BP6 2 celeron 533@576 GeForce DDR with detonator 3.81.
 
My fps:
r_smp 0: 106 fps.
r_smp 1: 115 fps.

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Mar 27
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237 Posts
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Seems about right. Depends on your resolution and detail levels. Mine seems to only go up by about 5 fps. TNT2 non-ultra.

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4 Posts
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Under nt4 I gained about 10-20 fps depending on the graphic settings.
 
Are you running under w2k??? I can't get my q3 to run with smp=1 under w2k, and I have a tnt2 ultra

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164 Posts
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Joined 2000-01-15
Depends a lot on your resolution and depth of colour.
 
I get approximately 42 fps for 1024x768 (trilinear + 32 bit colour) on my 2 x Cel300A@450 Mhz
 
But experience random lockup more often. If I run on /r_smp 0, it rarely (can almost say never) lockup my system.
 
--
My Configuration
P6DGU, 2x Cel 300A@450
Geforce DDR 32 Mb
1024x768 32 bit colour Trilinear mode.

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13 Posts
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Joined 2000-03-27
OP
Regarding Tbb:s query.
I´m running win2k 2195 (Final) with r_smp 1. I used to run with r_smp 0 because of lockups, but the problem seems to be gone. Don´t know why.
 
Mail for config.

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71 Posts
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Joined 1999-11-03
Hey, mangan.
So you got it to work?
Running fine in r_smp 1 now is it?

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6 Posts
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Joined 2000-03-26
I've finally gotten r_smp to work by using the 3.81 drivers and overwriting the nvoglnt.dll with the one from the NT 4.0 5.06 drivers. A couple of hours of playing and no lockups. It gives me about 5 extra fps.
 
------------------
Config:
 
Dual PII 450 on ASUS P2B-D
256 MB Ram
TNT
Aureal Vortex 2
Win2k 2195

data/avatar/default/avatar25.webp

164 Posts
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Joined 2000-01-15
Err. I would like to update my benchmark results again.
 
I am very impressed by the latest Nvidia reference driver. It gives me 58.8 fps in /r_smp 0 mode.
 
In /r_smp 1 mode, it gives me 59.6 fps. But it lockup my system several time before I can actually complete the whole benchmark.
 
Windows 98 gives me 56 fps.
 
My spec
--
1024x768 x 32 bit colour, Full detail, trilinear, Compression off, FSAA off.
Dual Cel300@450 Mhz on P6DGU.