Howto hosting a dedicated server on the client.

This is a discussion about Howto hosting a dedicated server on the client. in the Windows Games category; Well the probs are that when aim hosting a game on mij client they can't come in. my configs are ,, w2k server ,cable connection on dhcp ,2 network cards at one computer ,1 for external (dhcp + share) and the second for internal network.

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Well the probs are that when aim hosting a game on mij client they can't come in.
my configs are ,, w2k server ,cable connection on dhcp ,2 network cards at one computer ,1 for external (dhcp + share) and the second for internal network.
one hub with 3 clients (one client for game hosting).
Further ,email,internet,loggin games working fine.

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Jan 8
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Jan 10
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why not just hosting a game on your server that after is the eazy & best to do it.

data/avatar/default/avatar18.webp

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Nope its the easy way ,not the best way because the gameserver (client) has a p3-600 processor and more than 500mb ram,
The w2k server is a p2-400/256mb ram ,plus i'm thinking that its works better if the gameserver nothing more has to do than serving a game.
there is a help in w2k thats talking over hosting diablo on a client ,but not how to get it to work with 2 network cards in the server who are running external/internal dhcp
 
btw,thanks for the reply

data/avatar/default/avatar25.webp

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I can run Quake2 & Unreal Tournament at the same time I'am sure you can run a lot more then I can with 256meg ram that if you setup to run Dos Box.
This allso my internet gateway server
Intel 366 celeron PPGA
iWill LE370 Motherboard
Intel i740 8meg
2, 64meg SDRAM 168pin DIMM
Aureal Vortex 1
Realtek RTL8029(AS) PCI Ethernet NIC
ZyXEL 128k ISDN Omni.net
Mitsumi FX240S !B
Packerd Bell 1024S Monitor
Logitech PS/2 MouseMan Wheel
Generic PS/2 KeyBoard

data/avatar/default/avatar18.webp

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What do you mean "that if you setup to run Dos Box"
did ihave skip something by the setup from w2k?
 
and thanks for the reply's

data/avatar/default/avatar18.webp

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Okay ,,, it works fine now ,just tested with 30 players on the server of the client and the lag stays stable.
Thanks.......