Mouse keys stick in games?

This is a discussion about Mouse keys stick in games? in the Windows Games category; I have been trying to play my fixt x games in windows rc3 pro and they work ok excep in all the games the mouse buttons stick and wont realease unless you press them acouple of times not sure what the rob is but if someone has an answer I would appreciate it.

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2 Posts
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I have been trying to play my fixt x games in windows rc3 pro and they work ok excep in all the games the mouse buttons stick and wont realease unless you press them acouple of times not sure what the rob is but if someone has an answer I would appreciate it.

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23 Posts
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Joined 1999-12-06
Mine does this too when playing Unreal Tournament. Mouse is M$ Wheelmouse

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14 Posts
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Joined 1999-12-01
I have the same problem, especially with q3a...I usually just tap escape twice

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391 Posts
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Joined 1999-07-24
I didn't think some1 would have that problem. Mine does the same in Tribes, Have to press the button sometimes 2 times to start/stop fire . I tryed changing the refreshing rate for mouse, tryed getting USB mouse, no help
Does ANY1 know why? Mouse works fine in 98/Millennium.

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3 Posts
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Joined 1999-12-07
I had this problem until I enabled "plug 'n play OS" in my M.B. BIOS. I think it was due to excessive IRQ sharing. I had the problem in Q3A mostly, some in UT and AOE2 - both with PS/2 and USB 3 button mice.
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Critofur

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515 Posts
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Joined 1999-09-09
Well, I had the same issues when I had my logitech mouse with the mousewheel. Then I got me that new MS intellimouse explorer(the optical one) DAMN! is it nice, usb and all, however it still, on less frequent occasions, does the same as all you guys are reporting. In Q3 arena and UT the buttons stick On and need to be tapped in order to stop. It's much better with the usb mouse than with the standard PS/2. When I had my PS/2 I did up the sample rate to 100 and the input buffer to 200 and that worked for a bit but then it went back to it's same ol stickign ways. I really wonder exactly what is the problem?

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221 Posts
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Joined 1999-10-18
it has to do with dumb MS Direct Input I believe...I have problems with my MouseMan+ also, but it works fine if you don't change the controls in q3a once you're in, but once you do, you have to quit out and come back in. I am also just using the default win2k drivers...if I use the logitech ones I can no longer use the wheel in windows

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35 Posts
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Joined 1999-11-29
Hey guys if this is a DXInput problem, has anyone tryed to get the new DX7? ( posted today ) Maybe that will fix this little problem. And if by some chance that it does fix the problem could you please tell me where to get the files. I am sorry that I am asking for the files, but I am not a 'offical' beta tester of win2k ( RC3 rocks ) and I can not get the files.
 
ICQ me at 45431226 if you like.
thanks=ew

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17 Posts
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Joined 1999-07-18
Yeah I am having the same problem with my Logitech Trackman Marble (PS/2) in Q3A. If anybody finds a fix I would like to know . What build is everybody running that is experiencing this? I'm using 2183.

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23 Posts
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Joined 1999-12-06
2183 also here.If it is a direct input problem (a) has anyone tried Dx7.0a off m$ beta site (im not a tester so cant get it)
 
alternatively, in UT you can enable/disable directinput in the menu - i did this and no effect

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7 Posts
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Joined 1999-08-25
On my machine, the pb comes from the keyboard rather than the mouse buttons.
 
On some games (those using DirectInput I guess) the keys sometimes lock, therefore making impossible to play the game correctly.
 
Ex: Pro Pinball fantastic journey
Rally championship 2000.
 
On RC2000, the sound is not working well either. Seems that at times it cycles on the same audio buffer block (same engine REV) and suddenly goes faster to catch up the delay.
 
My system :
RC3 2183
PIII500, TNT2, 256 RAM
SBLive with plain MS drivers

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4 Posts
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Joined 1999-12-13
No problems w/ KB keys at all in Pinball or any other .. but did have problems w/ mouse (Logitech MouseMan -ya its old but i like it) in Quake3(final). Fixed by adjusting mouse sensitivity to about 60% ( had to find exact point by trial and error ) AND u have to restart game. Been working fine for all Frag. Also removed my SBlive and switched back to AWE64 SB ... no matter what, SBlive causes problems with other hardware.
 
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35 Posts
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Joined 1999-11-29
Hey has anyone tryed 2194 or 2195?
or Retail DX7.0?
I have been trying to get acouple of hours so I can install 2194, but why 2195 is out
I just want my mouse back.
=ew

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147 Posts
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Joined 1999-12-14
I originally posted this in "Hardware" but I thought I would do a repost over here...
 
Well, Good news!
I installed 2195, and lo and behold my key-sticking problems went away with Quake 3. I used DXDiag, and checked the DLLs, but they were still identical to 7.0. Whatever was causing the problem wasn't DX7.
 
I am still not sure if it works flawlessly, my "MOUSEWHEELUP" and "MOUSEWHEELDOWN" are still intermitent, but all other functions seem okay.
 
I played for roughly 4 hours, and had no sticking.

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32 Posts
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Joined 1999-12-05
Same here, no sticks after 2195.
the wheel work o.k. over here however...

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44 Posts
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Joined 1999-12-27
It's simply amazing how we have been assimilated. All of a sudden the mouse doesn't work. Nobody knows why. But then the error "goes away" with time and upgrades - and nobody still knows why. And now we don't care because it works.
 
I had the same problem after upgrading to RC3, and the problem disapeared after upgrading to 2194. Alien versur Predator still has the problem though.
 
Last night i installed a new graphics card. The result in behavior: when i fastforward in Windows media player it crashed, and shutdowns now take 5 minutes.. pfff. Good thing they don't make cars or spaceshuttles.

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5 Posts
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Joined 1999-12-28
Still experiencing the sticky keys under Rogue Spear using 2195