NTFS and Gaming
This is a discussion about NTFS and Gaming in the Windows Games category; Does it matter to games whether they are run on a FAT32 or NTFS file system? Are there any compatibilty issues or speed issues with NTFS and games? The main games I play are Asheron's Call and Counter Strike.
Does it matter to games whether they are run on a FAT32 or NTFS file system? Are there any compatibilty issues or speed issues with NTFS and games?
The main games I play are Asheron's Call and Counter Strike. Does anyone know whether NTFS is better or worse for these?
Thanks,
Matt
The main games I play are Asheron's Call and Counter Strike. Does anyone know whether NTFS is better or worse for these?
Thanks,
Matt
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Aug 22
Aug 23
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3 minutes
Responses to this topic
It shouldn't make any difference. File System calls are handled by the O/S rather than the application, so everything should continue to work fine.
I have both my drives configured to run NTFS under Win2k, and all my games install and run perfectly.
I don't have Asheron's call, but Half-Life and all the various mods I've tried (not CS though, as I'm not a fan of it) runs flawlessly.
I can't say as I've noticed any performance differences either way (which is probably a good thing), but with 512MB RAM, most of my games don't do a huge amount of disk thrashing anyway
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PIII 650 Coppermine
Intel 440BX-2 Motherboard
2x256MB PC 100 RAM
Maxtor 92049U6 20.4GB 7200RPM UDMA66
Maxtor 52049U4 20.4GB 7200RPM UDMA66
Matrox Millenium G400 MAX
AOpen 52x IDE CD-ROM
Yamaha CRW4416S SCSI CD-RW
Microsoft IntelliMouse Explorer USB
Microsoft SideWinder Force Feedback Pro
US Robotics Sportster Flash v90 External modem
Iiyama Vision Master Pro 17
3Com EtherLink XL PCI (3c900B Combo)
Adaptec 2940 Ultra Wide SCSI controller
Sound Blaster Live! Value
Windows 2000 Professional
I have both my drives configured to run NTFS under Win2k, and all my games install and run perfectly.
I don't have Asheron's call, but Half-Life and all the various mods I've tried (not CS though, as I'm not a fan of it) runs flawlessly.
I can't say as I've noticed any performance differences either way (which is probably a good thing), but with 512MB RAM, most of my games don't do a huge amount of disk thrashing anyway
------------------
PIII 650 Coppermine
Intel 440BX-2 Motherboard
2x256MB PC 100 RAM
Maxtor 92049U6 20.4GB 7200RPM UDMA66
Maxtor 52049U4 20.4GB 7200RPM UDMA66
Matrox Millenium G400 MAX
AOpen 52x IDE CD-ROM
Yamaha CRW4416S SCSI CD-RW
Microsoft IntelliMouse Explorer USB
Microsoft SideWinder Force Feedback Pro
US Robotics Sportster Flash v90 External modem
Iiyama Vision Master Pro 17
3Com EtherLink XL PCI (3c900B Combo)
Adaptec 2940 Ultra Wide SCSI controller
Sound Blaster Live! Value
Windows 2000 Professional
Bursar yes it dose make a difference on file system but that will depend on the games it self older dos one are well know for this being they try wirte 16bit file system but
windows games shouldn't have this problem.
windows games shouldn't have this problem.
You should have no problems with either game on a 32-bit FAT
Hey SHS, could you follow that up with an example? I was under the impression that the OS handled all the I/O calls to the HD (as Bursar stated). If this were the case, then wouldn't 16-bit apps not work on NTFS partitions as well? I have numerous 16-bit legacy apps on my network that run on machines with NTFS partitions.
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Regards,
clutch
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Regards,
clutch
here any example
Space Hulk "Electronic Arts" it will run under 16bit fat only but not 32bit nor NTFS
So you see clutch has nothing to do with I/O calls to the HD.
It has do with the way some app write ~temp files.
Network app don't work in the same way as local app dose.
Space Hulk "Electronic Arts" it will run under 16bit fat only but not 32bit nor NTFS
So you see clutch has nothing to do with I/O calls to the HD.
It has do with the way some app write ~temp files.
Network app don't work in the same way as local app dose.
Using NTFS and gaming with no problems. Asherons' call runs great but the sound is crappy compared to Win98 or WinME using a SBLive with the newest Liveware drivers. If you're going to dedicate the drive to one OS then NTFS is the way to go.
That's cool. I actually meant that I had apps running locally and networked that were 16-bit and ran on NTFS (some old crap that carried over from DOS like PLC and phone programming software). But I never saw an app that refused to run due to NTFS.
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Regards,
clutch
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Regards,
clutch