quake2 and opengl

This is a discussion about quake2 and opengl in the Windows Games category; sorry if this question has been posed in the forum before. . i am not an avid gamer but quake2 was a classic for me and i did waste a lot of time in GX in my win98 days. quake2 installs properly. . but it will not run in open gl.

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sorry if this question has been posed in the forum before.. i am not an avid gamer but quake2 was a classic for me and i did waste a lot of time in GX in my win98 days.
 
quake2 installs properly.. but it will not run in open gl. when i select default opengl mode i get the error message:
 
GLimp_EndFrame()-Swap Buffers() Failed
 
i have a tnt1 and have installed the latest nvidia detonator drivers for win2k [ver 5.22]
 
don't seem to have any problems with other games

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Jun 16
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Jun 18
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397 Posts
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run regedit
 
goto
 
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\OpenGLDrivers
 
delete the contents and make a new string called:
 
RIVATNT
 
and set the value to nvoglnt
 
EG:
 
Windows Registry Editor Version 5.00
 
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\OpenGLDrivers]
"RIVATNT"="nvoglnt"

data/avatar/default/avatar32.webp

221 Posts
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do you delete the RIVATNT folder/key in the OpenGLDrivers? and then add in the string value?

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221 Posts
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ah, success many thanx