WIN2k(rc 2128) Quake3 and SMP

This is a discussion about WIN2k(rc 2128) Quake3 and SMP in the Windows Games category; Has anyone found out what the deal with this whole mess is. . From what I have been seeing. . It is a driver problem. . Are they going to have this fixed when Quake3 is released or when Win2k is released.

Windows Games 5469 This topic was started by , . Last reply by ,


data/avatar/default/avatar40.webp

31 Posts
Location -
Joined 1999-07-19
Has anyone found out what the deal with this whole mess is.. From what I have been seeing.. It is a driver problem.. Are they going to have this fixed when Quake3 is released or when Win2k is released.. I don't know about you guys but I got 800 Mhz of raw horse power waiting to push Quake 3 to the max, and I am getting kind of sick of waiting..

Participate in our website and join the conversation

You already have an account on our website? To log in, use the link provided below.
Login
Create a new user account. Registration is free and takes only a few seconds.
Register
This subject has been archived. New comments and votes cannot be submitted.
Oct 18
Created
Dec 10
Last Response
0
Likes
38 minutes
Read Time
User User User User User User User User
Users

Responses to this topic


data/avatar/default/avatar07.webp

42 Posts
Location -
Joined 1999-10-15
This is a Win2k problem... It will be hashed out for sure in the release version, or ID software will surely make a patch or something... I know how you feel.. I have dual Pentium II 600's... with 256 megs of ram.... 1.2Ghz for crying out loud...

data/avatar/default/avatar40.webp

31 Posts
Location -
Joined 1999-07-19
OP
Hell of a nice setup you got there. Have you tried SMP quake3 under NT4? Hit me up with some benchmarks off of the beast if you get a chance.

data/avatar/default/avatar31.webp

1 Posts
Location -
Joined 1999-10-23
I am currently running dual celeron 400s @ 450mhz(until I find better coolers than the stock intel ones, stablility is more important for me) and NT4 SP5 128bit with a Creative Labs TNT2 Ultra clocked at 180/205(using powerstrip). With Q3 setup with smp enable at 1024x768 with 16 bit colors and textures and everything else graphically maxed I get 52fps. With SMP disabled I get 47-48. What I notice is it smooths out the parts where it used to bog down(right after the play machineguns JohnC in the demo). I havent tried running them at 500 or above but I imagine the gain is small due to hitting the fill rate of the TNT2 has already been achieved.
 
 
 
------------------
BJ

data/avatar/default/avatar40.webp

31 Posts
Location -
Joined 1999-07-19
OP
NT4 with sp5 hmm.. I am still waiting to see if they can get smp working under win2k.. My guess is the increase in adding another processor will be more noticable in win2k.. I guess what we really need to happen, is for Windows 2000 to be released, and for some one to make a multi threaded driver..

data/avatar/default/avatar06.webp

479 Posts
Location -
Joined 1999-10-30
judging by all of this, I gather that the downlaod I just did of Quake 3 was a waste of time for 2128??

data/avatar/default/avatar28.webp

515 Posts
Location -
Joined 1999-09-09
How did you come to that conclusion? Q3 works fine in win2k just don't bother trying SMP. Which is what this postis about SMP NOT working not Q3 not working :0

data/avatar/default/avatar18.webp

15 Posts
Location -
Joined 1999-08-03
smp worked for me a few weeks ago!
Dual PII 450 with CLTNT...
I beleve the TNT-driver brake the smp-support in Q3 (since it worked before I upgradet to ver 3.53...
 
Lasse

data/avatar/default/avatar40.webp

31 Posts
Location -
Joined 1999-07-19
OP
I am still not sure that it is a driver problem. I used the nt4 drivers when trying to get smp to work. Well if smp with those same drivers works under NT and not win2k, that leads me to believe that its a problem with win2k, and not the driver. I also think this is the first time that smp has been supported in a major released game, so maybe the drivers are screwed. If no one ever had to worry about it in the past then it may be awhile before they setup their drivers.

data/avatar/default/avatar12.webp

8 Posts
Location -
Joined 1999-11-02
just installed win2k pro build 2151.. r_smp 1 doesn't work too... if you got a solution lemme know...
thx

data/avatar/default/avatar40.webp

31 Posts
Location -
Joined 1999-07-19
OP
Where did you get you hands on that release.
 
I also noticed another posting that said that quake3 won't work with rc2. I just want to not that this is not true. I have had quake running under rc2 just fine. Though I got 30 fps drop vs win98, and a 5-10 fps drop vs rc1.

data/avatar/default/avatar12.webp

8 Posts
Location -
Joined 1999-11-02
well what i was saying is that the dual cpus still doen't work under quake3. (no matter if it is a driver or a OS problem)
i will install nt4 drivers to see what happens

data/avatar/default/avatar40.webp

31 Posts
Location -
Joined 1999-07-19
OP
So I don't suppose that you can get 2151 to me somehow.. I still don't think that smp will work with q3 untill after the release of q3 and win2k.

data/avatar/default/avatar12.webp

8 Posts
Location -
Joined 1999-11-02
no sorry.. i can't get it to you.. a friend gave it to me(he's got cable) i'm only on ISDN would take a looooot of time ...
 
if the post that said he would have had smp with q3 and win2k running was right the solution would be to get an older tnt2 win2k driver?.. ne1 knows where i can get one?..already tried nvidia etc..
thx

data/avatar/default/avatar17.webp

4 Posts
Location -
Joined 1999-11-07
Heck guys, I can't get Q3A to work with a single processor.. let alone SMP Can ya help?

data/avatar/default/avatar40.webp

31 Posts
Location -
Joined 1999-07-19
OP
I just heard that the newest release of win2k (2170) still doesn't support smp with quake3. Just thought you all should know..

data/avatar/default/avatar07.webp

13 Posts
Location -
Joined 1999-11-09
You Know something this really blows goats. The main reason I biult smp machine was Q3.

data/avatar/default/avatar40.webp

31 Posts
Location -
Joined 1999-07-19
OP
I know what you mean.. The first computer I built was a single processor 400 pentium2. I built it in time for the q2 release. So this yeah I built a dual machine for quake3. I am just waiting for a john carmack .plan update that contains this line:
 
Got SMP working under w2k.
 
Later.

data/avatar/default/avatar17.webp

11 Posts
Location -
Joined 1999-10-20
I'm still waiting for Win2k to support SMP in q3, have quite a bit of processor power to throw at it. Dual 700 MHz coppermines running at 133 MHz FSB to equal 931 per processor (yes, they are *very* cooled).
 
Now if they would only fix SMP support in the Aureal Vortex2 chips, I would be set. That and some support for all the goodies on the Voodoo 3500.

data/avatar/default/avatar40.webp

31 Posts
Location -
Joined 1999-07-19
OP
Just wondering.. Where did you get a hold of two coppermine processors? What board are you useing? And how did you determine that mhz? If they are coppermine processors, are they 7 * 100, I think this is version a, or are they 7 * 133 (733mhz). This should be a version b?

data/avatar/default/avatar13.webp

49 Posts
Location -
Joined 1999-07-17
Well im sorry to hear about all of you saying that Q3 wont work with SMP.
 
Well i have to tell you.. that for me.. its working fine in a QUANTEX DUAL P-III 450 with NT 4. and Windows 2000 RC2.. i have a TNT 2 and a Voodoo2 12MB with reference drivers.. and it works with both video card.. glide or default opengl. So im thinking that im very lucky.
 
 
Regards
 
peaje