what's new in UT patch 436

This is a discussion about what's new in UT patch 436 in the Windows Games category; i have already got patch 432 is the new patch for unreal 436 worth getting?- what's new in it? 2 Computers (networked)both have : Intel SE440BX2 Pentium III 700Mhz (100) LS-120 120 Mb (100MHz) Fujitsu 17.

Windows Games 5469 This topic was started by , . Last reply by ,


data/avatar/default/avatar16.webp

364 Posts
Location -
Joined 2000-07-30
i have already got patch 432 is the new patch for unreal 436 worth getting?- what's new in it?
 
------------------
2 Computers (networked)both have :
 
Intel SE440BX2
Pentium III 700Mhz (100)
LS-120 120 Mb (100MHz)
Fujitsu 17.3 GB Ultra DMA 66/10.2 GB Ultra DMA 66
Mitsubihi 50X IDE
Creative Vibra PCI 128bit
Matrox Millenium G400 16Mb AGP/Diamond Viper V770 Ultra 32MB AGP
Bay Netgear 10/100PCI
Medium ATX Tower case
120W Multimedia
MS Internet KB (PS2)
MS Win2000 Pro

Participate in our website and join the conversation

You already have an account on our website? To log in, use the link provided below.
Login
Create a new user account. Registration is free and takes only a few seconds.
Register
This subject has been archived. New comments and votes cannot be submitted.
Nov 15
Created
Nov 15
Last Response
0
Likes
2 minutes
Read Time
User User
Users

Responses to this topic


data/avatar/default/avatar32.webp

671 Posts
Location -
Joined 2000-05-04
Fixes from v432 include:
 
- fixed joystick button handling code (thanks Chris Carollo).
- hack fix for bad playerstart in CTF-Coret.
- fixed crash for servers with more than 255 characters worth of server packages.
- fixed problems with single player ladder than cropped up in 432.
- Server now report to clients whether or not they are password protected.
- Fixed incompatibility in ChallengeHUD that caused problem for some mods.
- In the editor, the "TextureLock" option should work 100% now.
- Fixed the editor crash that some people were getting when docking a browser and getting a crash when trying to restart the editor.
- Rewrote "UEditorEngine: :stuck_out_tongue:olySelectMatchingBrush" because SHIFT+B was crashing at random times in the editor. Should be stable now.
- Brush clipping was merging faces on the resulting brush in the editor.
- May have fixed the random "WinMain/message pump" crash in the editor.
- Pre-432 spectators not allowed to join 436 servers (because of incompatibility).