Reviews 52636 Published by Philipp Esselbach 0

SystemCooling has put up a review on the Koolance -- EXOS External Liquid Cooling System

Reviews 52636 Published by Philipp Esselbach 0

Viper's Lair
Admittingly, I feel the GeForce FX will be something a lot of people are going to want to have for their "Doom" box. The specifications look impressive, easily better looking and faster than their GeForce 4. Given that it's at least double the Ti4600's speed, it should be 20-30% faster than ATi's best. This is only speculation, and we can only support their claims when we test the GFFX in house.
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Tweak3D
If you own a computer, you've heard of Nvidia, and its famous line of GeForce graphics cards. When the GeForce line was launched, the era of full screen anti-aliased (FSAA) gaming began. It also introduced users to the dedicated GPU by incorporating a hardware transform and lighting engine into the graphics processing unit (GPU). The GeFore wasn't just an evolution to predecessors; it was a revolution. In the few short years since its release, we've seen many improvements to the GeForce GPU, but today, Nvidia is raising the bar again, and in a very big way. The release of the latest Geforce, now named GeForce FX, promises to change they way games are played, viewed, and developed. Nvidia is promising cinematic quality, rivaling Pixar's Toy Story, in games. Lets take a look at the next generation of GPU, the GeForce FX
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Reviews 52636 Published by Philipp Esselbach 0

Beyond3D
Colour Compression - 4:1 Z compression techniques have been implemented in prior generations of hardware; however, Intellisample now extends that into colour compression. Again, a 4:1 loss-less compression technique is enabled on the pixel colour information. The process is enabled entirely through hardware and is transparent to the application. The biggest benefits of colour compression will be seen when FSAA is enabled.
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Hexus
NVIDIA's own internal benchmarks reveal that the 8x AGP-compliant GeForce FX has 3x the raw frame rate power of the NV25 (GeForce4 Ti 4xxxx) and 3x the vertex processing. Sporting 125-million transistors and manufactured on a 0.13u process, it's arguably the most technologically advanced GPU available. It's manufactured using the same flip-chip technology as the R300.
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HotHardware
Our Big Italian in the field, Marco "Big Wop" Chiappetta, reports in today, live from Comdex, with a world's first official debut of NVIDIA's new GeForce FX !
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HardOCP
Today’s introduction of the NV30 core marks the beginning of NVIDIA’s next generation DirectX 9 product. The NV30 is the successor to the NV25 core, the chip running today's GeForce4 Ti cards. For comparison's sake, the R300 and the NV30 can be considered as part of the same generation, although the R300 got its foot out the door much sooner than the NV30. Until now, the Radeon 9700 Pro has had no competitor. The delays of getting the NV30 part to production have set NVIDIA back pretty far. In fact, NVIDIA has basically missed a product cycle.
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Anandtech
Why isn't NV30 here now and why won't it be until February 2003? We've discussed this time and time again and it directly relates to NVIDIA's decision to make NV30 a 0.13-micron design from the start, instead of introducing a 0.15-micron part initially and refreshing it 3 - 6 months later with a 0.13-micron die shrink. Whenever you pursue a not-so-mature manufacturing process (TSMC barely shipped any 0.13-micron wafers in 1H02) over a more mature solution, there are bound to be issues getting yields up to par. Unfortunately for NVIDIA those initial problems have forced NV30, now officially known as GeForce FX to slip into 2003.
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Elite Bastards
I have a few bits of info on the NV30 situation for people to skim over.
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Tom's Hardware Guide
At the computer exposition Comdex, NVIDIA is unveiling the successor to the GeForce4, the GeForceFX. Let us show you what tricks this chip has up its sleeve and how it fares against ATi's current flagship, the Radeon 9700 PRO.
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Sharky Extreme
The name is quite a curious choice, as the absence of a numerical rating (as in GeForce2, 3 and 4) does cause your mind to inadvertently wander back in time to GeForce-256 days, but this consideration is secondary to card features and performance. The basic premise behind the GeForce FX technology is one of bridging the gap between film and real-time rendering capabilities. If you've seen any of the computer animated flicks like Monsters Inc., Final Fantasy or Ice Age, then it's pretty easy to visualize what we're referring to. When transitioning this type of visual detail to a graphics processor, it requires a great deal more horsepower and features.
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